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Command & Conquer 3 - Tiberium Wars |
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Written by Neil McNulty
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Wednesday, 21 March 2007 |

Finally a
demo has been released for Command & Conquer 3 - Tiberium Wars,
While this demo is only a small component of the game I would have to
say that it is certainly impressive. The demo comes complete with One
tutorial mission, Two single player missions featuring live action
video sequences, One skirmish map with varying difficulty settings and
One live action trailer montage featuring Tricia Helfer, Josh Holloway,
Joe Kucan, Michael Ironside, Jennifer Morrison, Billy Dee Williams, and
Grace Park.
This demo is available for download at Electronic Arts Download Server.
The system requirements are of average standards considering the game
is yet to be released. The game will run on a computer with the
following specifications:
OS: Windows XP, Windows Vista (32-bit; 64-bit versions of Vista are not supported)
CPU: 2.0GHz or high, or AMD equivalent
RAM: 512 MB or more
Disk Drive: 8x or faster DVD drive for retail SKUs, not required for digitally downloaded version
Hard Drive: 8.0 GB or more of free space
Video: GeForce4, ATI Radeon 8500 or greater (ATI Radeon 9200 and 9250 PCI, NVIDIA Geforce 4 MX cards not supported.)
Sound: DirectX 9.0c compatible sound card
Network, Internet Multiplayer: 2 players (no voice support) – 56 Kbps Internet connection; 2-8 players (with voice transmission) – Broadband-class connection
While
these are minimum requirements in order to play C&C 3 we recommend
that you have atleast 1GB RAM, Geforce FX 5600 or better. If you are a
gamer who prefers online gaming we would have to recommend that you
play on a 1500/256 broadband connection. Ultimately if you want to play
multiplayer and dont have access to a high end broadband connection
stick to the LAN styled multiplayer as it is going to be the best and
you will still have fun playing C&C 3 multiplayer.
The game
play on a Pentium 4 2.4GHz with 1GB RAM was interesting to say the
least, the initial video clips and campaign modules was a bit sluggish
in parts which could be contributed to the video card being a Geforce
FX5200. Once the campaign started the game ran well with no lags what
so ever. The interface is refreshingly new as opposed to previous
versions of Command & Conquer, however some components was
difficult to work out at the start.
You can create a good
selection of troops and vehicles, airfields are also in the game again.
There was a few construction limitations which was a bit annoying at
first but once I got the hang of it I was able to expand my base quite
quickly. The two campaigns available in the demo were both GDI based
which was a bit annoying as you dont get to see what NOD or the new
alien race can do along with their technology.
Overall the game
lived up to its expectations except for the graphics which was a bit of
a letdown as you would expect the graphics to be a bit more up to date
and detailed as the technology is available. From a C&C lover's
point of view this is a must have. If you are wanting to get in to the
world of C&C I would definitely recommend that this is a good
starting point.
Once the game is finally released it will be a
game I will be definitely investing in. I have attached some
screenshots in to this review for you to see.
More screenshots can be found here. |
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Last Updated ( Thursday, 22 March 2007 )
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