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Need For Speed Carbon PDF Print E-mail
Written by Neil McNulty   
Wednesday, 21 March 2007


We can all remember the very first Need For Speed, that great car racing game that showed promise, all the hype amongst kids in the school grounds. This was some 10 years ago now, in that time there has been many new additions to the Need For Speed Family. The latest being Need For Speed Carbon. The new ground for racing, the latest visual technology and style of racing, performance cars and some of the latest cars from all around the world.

This game has proven itself time and time again. Every time a new addition reaches the market place the local gaming stores are able to sell out just after its release. Well, atleast the one near me did within a day or so of its initial release. New features never seen in the game like AutoSculpting, build your own crew, represent a class of vehicles and racing against rivals. This is all new to Need For Speed Carbon.

When this was initially released I saw many video clips from various sites, all showing different parts of the game. All of these clips made the game very attractive. So much so that when it came out I decided I wanted to play it and experience the excitement placed in to the game prior to its release.

After a couple of months I finally got the chance to play this new game and see what all the hype was about... I was thinking "I hope it is as good as Most Wanted... I wonder what is new in this game..." All of which I knew would be answered shortly after me installing the game.

The first impressions was "This is definitly got a close resemblance to that of the movie "The Fast and Furious Tokyo Drift" the game that everyone was talking about is based off drifting, street racing, rival crews in a suburb, but at the same time "how cool is this game." The assistance you get from your crew, the challenge placed by other vehicles in the city racing events.

While I found this game to be very challenging I didnt get a chance to try the multiplayer component. I have looked forward to testing this component of the game out but at this stage have had no chance to do it. The racing that I did do was exciting and showed some of the same aspects of that to the very first Need For Speed. Some components lacked in performance but this was fixed by adjusting a few settings and installing some new drivers for my video card and a new version of DirectX.

I would have to say that I have fallen in love with this game all over again after 10 years. This game has lived up to its predecessors and exceeded them in so many ways that I would have to say if you didn't get this game there is seriously something wrong with you as a gamer. The best buy you could get for quite sometime is definitely in this game.

Developer: EA Games
Official Website: Need For Speed Carbon
Platforms: X-Box 360, PC, PS2, GameCube, PS3, PSP, Game Boy Advance
Last Updated ( Thursday, 22 March 2007 )
 
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