|
Written by Neil McNulty
|
|
Wednesday, 21 March 2007 |

We can all remember the very first Need For Speed, that great car
racing game that showed promise, all the hype amongst kids in the
school grounds. This was some 10 years ago now, in that time there has
been many new additions to the Need For Speed Family. The latest being
Need For Speed Carbon. The new ground for racing, the latest visual
technology and style of racing, performance cars and some of the latest
cars from all around the world.
This game has proven itself time
and time again. Every time a new addition reaches the market place the
local gaming stores are able to sell out just after its release. Well,
atleast the one near me did within a day or so of its initial release.
New features never seen in the game like AutoSculpting, build your own
crew, represent a class of vehicles and racing against rivals. This is
all new to Need For Speed Carbon.
When this was initially
released I saw many video clips from various sites, all showing
different parts of the game. All of these clips made the game very
attractive. So much so that when it came out I decided I wanted to play
it and experience the excitement placed in to the game prior to its
release.
After a couple of months I finally got the chance to
play this new game and see what all the hype was about... I was
thinking "I hope it is as good as Most Wanted... I wonder what is new
in this game..." All of which I knew would be answered shortly after me
installing the game.
The first impressions was "This is
definitly got a close resemblance to that of the movie "The Fast and
Furious Tokyo Drift" the game that everyone was talking about is based
off drifting, street racing, rival crews in a suburb, but at the same
time "how cool is this game." The assistance you get from your crew,
the challenge placed by other vehicles in the city racing events.
While
I found this game to be very challenging I didnt get a chance to try
the multiplayer component. I have looked forward to testing this
component of the game out but at this stage have had no chance to do
it. The racing that I did do was exciting and showed some of the same
aspects of that to the very first Need For Speed. Some components
lacked in performance but this was fixed by adjusting a few settings
and installing some new drivers for my video card and a new version of
DirectX.
I would have to say that I have fallen in love with
this game all over again after 10 years. This game has lived up to its
predecessors and exceeded them in so many ways that I would have to say
if you didn't get this game there is seriously something wrong with you
as a gamer. The best buy you could get for quite sometime is definitely
in this game.
Developer: EA Games
Official Website: Need For Speed Carbon
Platforms: X-Box 360, PC, PS2, GameCube, PS3, PSP, Game Boy Advance |
|
Last Updated ( Thursday, 22 March 2007 )
|